Serious Sam's Bogus Detour

Serious Sam's Bogus Detour

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kebabmaker 1 25 Jul, 2017 @ 6:39am
Even MOAR editor questions
How do you make actors drop items, say item x, for a 50% chance, like it was in Hammerwatch? I know you can use scripts to spawn items on people when they die, but as I am using survival spawners, I cannot do this












How do you make the level have Shared pickups. So when someone picks an item up, the item dissapears for everyone else who is plaything with them.
Last edited by kebabmaker; 26 Jul, 2017 @ 3:32am
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Showing 1-3 of 3 comments
Melissa  [developer] 2 26 Jul, 2017 @ 12:59am 
SurvivalEnemySpawn[ssbd.a000ff.com] actually has an "AllSpawned" unit source, so you could use that to spawn loot on enemies.
kebabmaker 1 26 Jul, 2017 @ 3:27am 
Originally posted by Scratch ノ:
SurvivalEnemySpawn[ssbd.a000ff.com] actually has an "AllSpawned" unit source, so you could use that to spawn loot on enemies.

Yeah, I tried that, but it will spawn items on all the enemies on a single one's death, when it needs to be spawned on a single enemy, on a single death.
Last edited by kebabmaker; 26 Jul, 2017 @ 3:27am
kebabmaker 1 26 Jul, 2017 @ 5:09am 
Anyone who wants to know, look at the loot.sval, and then look at the golem unit files, and it si self explanitory.
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