Natural Selection 2

Natural Selection 2

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Lantep 25 Nov, 2017 @ 4:37am
Other Options for Marine Comms
I feel like their needs to be something else for the marines to do in the early mid game.

Right now its defined by two tech routes.
1 - Armor Weapon Upgrades
2 - Phase Tech
3 - Turret Bay

Generally you cannot pick two of these options with a moderate flow of res.

What about lighter upgrades like a Short range scanner grenade that costs 1 res or is even a permanant upgrade that reveals small area's when thrown.
-This would help counter act stealth options

I cant assume this would help at all but, I just wish they had a few more options. Especially from a marine team that has trouble killing lerk or even skulk. Give people more to do? I dont know, just a thought.
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Nin 19 15 Dec, 2017 @ 11:33am 
The tactics you choose as a commander is highly dependant on team sizes. Phase tech versus weapon upgrades are the clear best options when you have 8+ marines on your team, but with a smaller number it might be more effective to go nanoshield, cat packs, fast shotguns, even early sentries depending on the map.
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