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xBufferzz 20 Oct, 2019 @ 12:19pm
Photogrammetry via Meshroom to Hammer editor?
Hi. I have made a photogrammetry via Meshroom.
Can i get that into Hammer editor to make a VR Environment?
Or is that the wrong approach?

I get all sorts of errors importing it directly. (i wouldn't think it was that easy anyway) :steammocking:
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Mantas T 1 21 Oct, 2019 @ 8:55am 
you have to export your scan from meshroom as obj or fbx. then you should be able to import it (plus textures). You might as well need to open that obj/fbx in 3d editing software (3dmax/maya/blender) and create and assign a material that has a same name of your object that uses the texture for color/diffuse slot
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