Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

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Create and submit new items (such as helmets, weapons, and more) for consideration to be incorporated into the actual game. You can also make Custom Maps & Mods to share with others.
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I want to receive suggestions about the CMW.
first of all, I don't know anything about UDK at first (Chivalry game engine)
but some probles makes me nervous constantly so I decided to make a mod about it.

Mod Purpose:

- Make game legitimate
:backattack, dragging. I know this is the points for Chivalry, but it's way too much strong.
: how can archer block the maul with knife? that's nonsense.

- Make people use more various wpn than before
: sowrd, sword, sword, no shield, slow / short range wpn is just waste.

things I made:

-Backattack(Immediate Attack), Dragging will dealt 60% damage

-You can parry projectile from bow / crossbow / sling excepts heavy things.

- Dagger, Knife cannot block heavy weapon without flinch

- Two Handed Hammer / Axes will dealt damage even if parried it.

- Shield can block even if doesn't defense (few amouts of hp will lose instead)

- Rank based auto balanced (WIP: I made it, but cannot test cuz of workshop related problem)


any suggestion will be appreciated, thank you.

https://www.youtube.com/watch?v=oG34lYBileg


PS.
Devs.. please fix workshop. I cannot host or join server with custom contents :*(..