Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

Experience Worlds Beyond Earth
Game modifications, scenarios, interface, and so much more. Explore the modding world of Beyond Earth, and when you're ready, download the SDK to create and upload your own.
Is there a way to give cities a uniform look that ignores secondary affinities?
Maybe I'm misremembering this as it's been a while since I played (just got the DLC and redownloaded the game) but I could swear that my cities didn't used to be ugly-as-sin patchworks of cyborg, hippy and luddite architecture. Is there perhaps a file I can edit to switch cities back to deriving their appearance solely from my primary affinity? Aside from being just plain ugly as hell, it's also ruining the feel of having a civilization that's supposedly dedicated to a certain path. I rooted around a bit through the game's files but I couldn't find anything.
Last edited by 💖 Officer Hotpants 💖; 7 Oct, 2019 @ 12:01am