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Also, looks like they added masks for what part of the UV gets affected by the wind, so now I can make my slalom gate flags attach to the poles.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1769551975
To fix this create a psd named two_channel_noise and place it in your addons material/dev/ folder.
Hopefully Valve can put out a fix for this, Ideally, two_channel_noise should be moved to core\materials\default\ so that it ships with the sdk, but this would require a one-line shader change.
steamvr_environments\content\core\materials\dev\ now contains the missing wind noise texture.
Credit to JoeD at Valve who patched this super quick!