Wreckfest

Wreckfest

Wreckfest Workshop
Share your creations for Wreckfest and enjoy the creations shared by others.
MrKellet 21 Aug, 2019 @ 2:58pm
AI Performance Index
So I'm kinda new to racing games, this is the first one I've ever purchased. No I know that most games are not well suited for keyboard, but I use it anyway.

So I've been running what I call Tour de Wreckfest, where I play every track on every map with somewhere between 10-15 laps (Including The Very Track Pack but I'm not to those courses yet). Now recently I realized that my Rocket is horrendous when it has the A class Engine, so I play at C Class, but now I have the problem of AI not being able to compete with me. I can out drag most, and out run most, and on the past few races on tarmac I've been lapping the back half of the field by lap 10.

I've looked at my past few races and I think the problem is the PI of the AI cars. In the field, I've found that the highest PI cars are usually Tristars at 139, while my fully upgraded Rocket with only a bush bar changed from the stock vehicle sits at 156 PI. This kind of makes it unfair in my eyes seeing as I can out do the entire field in speed and acceleration (just not in skill) and it would be nice if there were something along the lines of a Max Class AI, where all cars in the field are upgraded to the top of whichever class you choose so you can have the most fun out of your racing.

TL:DR: I want a mod that maxes the class of the AI, so that whichever class of racing you choose, the cars you race against will be built to the top of that class in some regards. I'm guessing top of C class is PI 159, so cars could use B class engines and have armour on them to bring PI back down.
< >
Showing 1-2 of 2 comments
Harry Nurpplez 22 Aug, 2019 @ 9:06am 
Might not even need a mod considering that they've improved the AI for the big update/console release. By just how much we'll all know on the 27th.
MrKellet 22 Aug, 2019 @ 12:45pm 
Originally posted by Harry Nurppelz:
Might not even need a mod considering that they've improved the AI for the big update/console release. By just how much we'll all know on the 27th.
I hope they do something. I still think that having the vehicles perform similarly would still be good. How exactly can a Muddigger that is practically stock perform against my Rocket?
< >
Showing 1-2 of 2 comments
Per page: 1530 50