Divinity: Original Sin 2

Divinity: Original Sin 2

Create Mods. Have Fun.
Because no one has as many friends as the man with many mods!
Learn More
VoidInsanity 24 Nov, 2019 @ 12:19pm
Mod Request - Combat Source
The idea is as follows -

  • Everyone gains an ability that costs AP that gives them a source point (1 turn cooldown) and a debuff that lowers AP per turn to Zero but makes this skill also cost zero
  • All Source skills cost 0 ap
  • When the player moves/moved or casts a source ability, they lose the debuff.


The idea being to change source to an in combat mechanic where you have to take several turns to cast big powerful spells. So you can cast something like a 3 source point meteor whenever you want but you'll have to take 4 turns total to execute it (3 charging source then the 4th casting).
< >
Showing 1-1 of 1 comments
EmptySoul01 11 Oct, 2023 @ 2:30pm 
You seem knowledge with your other posts with bug/gameplay reports maybe you should do your own mod cant expert everyone to do all the work.
< >
Showing 1-1 of 1 comments
Per page: 1530 50