Staxel
Staxel创意工坊
可以使用Staxel社区设计所有东西来增加您对瓷砖,家具和饰品的选择。如果你依旧找不到你想要的,你甚至可以自己制作!
了解更多
The Humane Centipede 3 2018 年 1 月 25 日 下午 11:53
Creating NPC's, where to start?
Where would be the best place to start if you wanted to create your own villagers? Say you wanted to create them just with vanilla assets, but with custom dialogue and whatnot. Other thanusing Yarn for dialogue and making them a custom mailbox maybe, what tools would be used? Could you create them just with the AssetManager? Like, how would I create their housing requirements, or what outfit they'd wear?
< >
正在显示第 1 - 2 条,共 2 条留言
avil 2018 年 1 月 26 日 上午 7:22 
Yeah. I would like to know that, too. It seems that game could be a good sandbox for making advanced NPC behaviors.
最后由 avil 编辑于; 2018 年 1 月 26 日 上午 8:25
The Humane Centipede 3 2018 年 1 月 29 日 下午 5:55 
引用自 avil
Yeah. I would like to know that, too. It seems that game could be a good sandbox for making advanced NPC behaviors.

I've tried picking apart the vanilla npc's in the asset manager to see how they work and got no answers. All their asset paths that determine their clothing/appearance lead to files that are just full of nothing. Whatever files determine that dont seem accessable, wherever they are
< >
正在显示第 1 - 2 条,共 2 条留言
每页显示数: 1530 50