War for the Overworld

War for the Overworld

Discover and conquer new realms!
Looking for new realms to subjugate? Peruse the cavernous depths of the Workshop to find the next map upon which to sate your bloodlust or create your own and share via the in-game editor!
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the empire core
the empire needs just an inhbater or more, but no core is needed, jump players need cores.

if you give a core to the empire, make the empire start some as the player. if you give the empire an army, you have a 99.500% chanse that the empire will go kill you befour you can give your army up.

(sorry for the bad spelling)
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Empire is a faction, which doesn't need an Inhibitor nor Dungeon Core.
If it has an Inhibitor, that Inhibitor will be a win condition (you have to destroy it then)
If it has a Dungeon Core, it will be like playing against an Skirmish AI.

And yes, IF you give a player a huge advantage by giving it and huge army, he/she/it will to kill you with this unit advantage.
Last edited by Biervampir [AUT]; 1 Mar, 2018 @ 2:25am
that's right, and i have had it happen playing others maps. if you are to give the Empire a Dungeon Core and a maed dungeon and an army, it's best to give the player the same so there is no advantage at all, and/or play your map and see if you can win. (WITH GOD MODE TURNED OFF)

the maps it happens on need fixing, but they do look good, and there are ways to give the Empire a Dungeon Core and a huge unit advantage, but keep the Empire from just killing you at once, but it'll likely take a lot of trying and more playing the map to be sure things go right.
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