Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If it has an Inhibitor, that Inhibitor will be a win condition (you have to destroy it then)
If it has a Dungeon Core, it will be like playing against an Skirmish AI.
And yes, IF you give a player a huge advantage by giving it and huge army, he/she/it will to kill you with this unit advantage.
the maps it happens on need fixing, but they do look good, and there are ways to give the Empire a Dungeon Core and a huge unit advantage, but keep the Empire from just killing you at once, but it'll likely take a lot of trying and more playing the map to be sure things go right.