BallisticNG

BallisticNG

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Star-X 29 May, 2018 @ 4:28pm
Custom campaigns - what am I doing wrong?
So I decided to try to solve my annoyance at several of the unlockables being nearly impossible to access without being a deity at Wipeout-style gameplay by using the newly-introduced custom campaign system. However, I've run into a problem with it, namely it never shows up in the custom campaign window like it should. I'm on the Linux non-dev build (as Linux doesn't get dev builds for some reason :/ ), so if that's why, I'll accept it. If it should work however, I'm 99% sure it's a syntax issue in that case. Here is the entire contents of the custom campaign file, which I tested in both Campaigns and Custom Campaigns, neither of which worked:
<Settings Name="Unlock Everything" BarracudaAllowed="False" Video="" FallbackTexture="" /> <Group PointsToUnlock="0"> <Event> <Frontend Name="Easy race" Description="" /> <Awards BronzeValue="0" SilverValue="0" GoldValue="0" PlatinumValue="0" EasyScore="99999" HardScore="99999" /> <EventSettings> <Mode Gamemode="Race" ModernPhysics="True" SpeedClass="Toxic" /> <Levels> <Level Name="Cassandra" /> </Levels> </Mode> <Modifiers Hardcore="False" Weapons="True" Mirror="False" ExtraLaps="0" ForcePlayerShip="False" ForceAiShip="False" ForcedShip="Gtek" /> <Ai Difficulty="Beginner" Count="3" UseSpeedMult="False" SpeedMult="0" /> </EventSettings> </Event> </Group>

What am I doing wrong?

EDIT: Should also mention, I'm trying to get the game to give me a crapton of EXP upon finishing this easy peasy race, so that I can unlock all the singleplayer stuff to play around with in multiplayer, e.g. Ballistic64 and Glide modes. On that note I don't know if EasyScore/HardScore is the right setting for that tbh.
Last edited by Star-X; 29 May, 2018 @ 4:30pm
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Vonsnake  [developer] 6 29 May, 2018 @ 8:00pm 
Custom campaigns arn't available yet, they'll be available when the game releases. The developer logs are posted to showcase features in development, they're not changelogs for new versions.

When custom campaigns are available they won't be usable to fast track your rank, they are additive to the campaign list and don't actually integrate into it. The Easy/Hard score settings are used to feed a target score to gamemodes, for instance if you setup an event for eliminator these scores define the target points you need to reach to win.
Star-X 29 May, 2018 @ 9:23pm 
Originally posted by Bearded Snake:
Custom campaigns arn't available yet, they'll be available when the game releases. The developer logs are posted to showcase features in development, they're not changelogs for new versions.

When custom campaigns are available they won't be usable to fast track your rank, they are additive to the campaign list and don't actually integrate into it. The Easy/Hard score settings are used to feed a target score to gamemodes, for instance if you setup an event for eliminator these scores define the target points you need to reach to win.
Ah, gotcha. Any chance of an "unlock everything" code in BNG 1.0 then? Or at the very least codes to enable Ballistic64 and Glide modes?
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