Hand of Fate 2

Hand of Fate 2

Does fate favor you, Game Master?
Create and submit all-new encounters, challenges, equipment, traits, and more and shape your own adventures in the Game of Life and Death.
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[not solved yet] monster cards of custom values?
how do i create monster cards that have values not present in default HOF2? (eg 1 of Blight)
also is the maximum quantity on a card limited to 8?
Zuletzt bearbeitet von jenwalter666; 10. Feb. 2018 um 15:24
Ursprünglich geschrieben von SlyNic:
Ursprünglich geschrieben von Dargenom:
Spent roughly the last hour trying to work this out with no success. Hope the devs answer this, it'd be awkward to not be able to tweak those values.

Hi! I've just written documentation for creating your own monster cards with custom values. This can be found under the subheading Creating your own monster cards with custom values: in Section 6: “Intermediate Encounter Design” of the modding documentation.

HoF2 Modding Documentation (Link): https://docs.google.com/document/d/1b38u34JAH-16A3PRC5y6fUe9ycGk851mTy5cgjohznY/edit?usp=sharing

Hope this helps!
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Spent roughly the last hour trying to work this out with no success. Hope the devs answer this, it'd be awkward to not be able to tweak those values.
Der Ersteller dieses Themas hat einen Beitrag als Antwort auf seine Frage markiert.
SlyNic 6 12. Feb. 2018 um 20:25 
Ursprünglich geschrieben von Dargenom:
Spent roughly the last hour trying to work this out with no success. Hope the devs answer this, it'd be awkward to not be able to tweak those values.

Hi! I've just written documentation for creating your own monster cards with custom values. This can be found under the subheading Creating your own monster cards with custom values: in Section 6: “Intermediate Encounter Design” of the modding documentation.

HoF2 Modding Documentation (Link): https://docs.google.com/document/d/1b38u34JAH-16A3PRC5y6fUe9ycGk851mTy5cgjohznY/edit?usp=sharing

Hope this helps!
thanks, slynic! i have another question regarding this.
will overlapping monsters push each other away when combat starts? if yes, then could this be a viable idea to fit a lot of monsters into one arena?
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Beiträge 13 von 3
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