Serious Sam's Bogus Detour

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If I kill an enemy, it triggers another one, but how do I spawn another enemy out of this one?
How do I trigger a SpawnUnit, when an enemy gets killed which is also spawned out of a SpawnUnit?
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Showing 1-4 of 4 comments
hipshot  [developer] 1 30 Apr, 2018 @ 5:13am 
Ok, so you have a trigger on death, connectd to a spawn unit right?
Then you wanna connect another line of the same, to the spawned unit script?
StrikeUnleashed 3 30 Apr, 2018 @ 5:30am 
I have an Actor connected with a TriggerOnDeath script, connected to a SpawnUnit.
"Enemy -> killed -> Spawns another Enemy -> killed -> spawn another Enemy", basicly want to spawn a new enemy everytime a spawned one is killed, not unlimited but for like 5 waves
Last edited by StrikeUnleashed; 30 Apr, 2018 @ 5:31am
hipshot  [developer] 1 1 May, 2018 @ 1:36am 
You can connect the UnitDestroyTrigger with RIGHTCLICK instead of left click, then you will get up a context menu and there, choose like AllSpawned

https://i.imgur.com/oiamL0a.png
Thanks a lot :D
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Showing 1-4 of 4 comments
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