Besiege

Besiege

Besiege Workshop
Download community made machines to use in the campaign or multiplayer, skin packs to decorate your creations, or custom levels and mods for a fresh Besiege experience.
LethRG 4 9 May, 2018 @ 9:45am
We are making an rts tug of war map!
Me and some friends are currently working on a tug of war style rts with multiple unit types and upgrades however we feel its lacking some stuff. What do you think we should add and any ideas on how we could add it?
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LethRG 4 9 May, 2018 @ 10:01am 
Currently there is a concept map we made that doesnt have any of the more tedious to make or complex features however it has the basics of everything down.
Find it here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1381882189
Casper 80 10 May, 2018 @ 4:47am 
Dear Sirdosh00, you and your friends worked out the concept really clear, this are things i advise you:

First research a bit about logic and write down your plan, and show it to someone (like me) who understands logic well, i say this so you don't have to logic over and over again. (sorry if you DO understand logic etc, but i don't think so since you got 2 workshop items)

Don't make text with the text block, but with primitives, it takes slightly longer, but in the end result it's worth the work!

Use an automatic chicken path generator to keep knight moving, even when there are no enemies. I and bembenowski bembenek can explain you how this works.

If you want to keep your logic easy: use a 2d model, otherwise you should plan out thing good.

DONT RUSH, I did this many times before and I got horrible results (Like "a spearman's life" where I even rushed the name XD)

I hope this helps you, you can always contact me for more tips.

Check my list of maps: https://steamhost.cn/steamcommunity_com/id/caspercaper17/
Join my map-making group: https://steamhost.cn/steamcommunity_com/id/caspercaper17/
Follow me on steam: https://steamhost.cn/steamcommunity_com/id/caspercaper17/myworkshopfiles/
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