Starbound

Starbound

Starbound Workshop
Is something missing from your Starbound Universe? Maybe you'll find it here amongst the wonderful user created mods, or maybe you'll make it yourself!
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Bikkudie 9 12 Jun, 2018 @ 2:53pm
Mod Ideas Wanted
I have left Starbound modding entirely. I'm leaving this discussion up in the off chance it could serve as inspiration for anyone who wishes to make mods.

I love to mod this game, but I find it really hard to come up with ideas for them so I'm posting this hoping that I could get something to start with. (It would be best if they were smaller mods like a few items or objects rather than a larger mod with a ton of things in them)
Last edited by Bikkudie; 4 Sep, 2022 @ 5:14pm
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Showing 1-15 of 100 comments
Zero\space DKD 12 Jun, 2018 @ 9:29pm 
could you perhaps create a ranged weapon that looks like it stuffed between two slice of pixelatied bread with some parts of the weapon it sticking out you could call it a weapon sandwitch
MozarteanChaos 12 Jun, 2018 @ 11:31pm 
simple idea for an item: a cat you can wear on your head, maybe with more than one pattern variation. possibly induces a status affect when worn in the functional slot?
Serath 13 Jun, 2018 @ 12:21am 
A simple mod that I can't find anywhere: a more static pixel reward for quests, and one that's reasonable with the tiers. Especially with quests that have you hunt down someone. I'm tired of getting a measley 100 pixels and some seeds for killing someone.
Zero\space DKD 14 Jun, 2018 @ 6:40am 
a cowboy hat with demonic horns
Zero\space DKD 14 Jun, 2018 @ 6:41am 
a weapon that shoots numbers
sakifan 14 Jun, 2018 @ 9:00am 
a giant demonic sausage boss
Onin Ronin 14 Jun, 2018 @ 12:08pm 
can you make the Buster Sword from Final Fantasy 7 with the omnislash ability? I'm a major Final Fantasy fan.
Bikkudie 9 14 Jun, 2018 @ 12:47pm 
Originally posted by dovakelldex:
could you perhaps create a ranged weapon that looks like it stuffed between two slice of pixelatied bread with some parts of the weapon it sticking out you could call it a weapon sandwitch
This one is pretty easy, hardest part would probably just be the sprites.


Originally posted by goose noises:
simple idea for an item: a cat you can wear on your head, maybe with more than one pattern variation. possibly induces a status affect when worn in the functional slot?
There is actually already one in the game, you can find it in a rare challenge gate.

Originally posted by Serath:
A simple mod that I can't find anywhere: a more static pixel reward for quests, and one that's reasonable with the tiers. Especially with quests that have you hunt down someone. I'm tired of getting a measley 100 pixels and some seeds for killing someone.
Well, I haven't ever even looked at those files, but I will give ite a shot!


Originally posted by dovakelldex:
a cowboy hat with demonic horns
Very easy mod, I'd just need to make the sprites pretty much.


Originally posted by dovakelldex:
a weapon that shoots numbers
Okay this is slightly harder, but still easy.


Originally posted by OverLord Pazzo:
a giant demonic sausage boss
While this may seem easy, this is actually one of the harder and more involved types of mods, requiring alot of work and alot of time. Probably won't do it. I hope you understand.



Originally posted by INSxSamStrife:
can you make the Buster Sword from Final Fantasy 7 with the omnislash ability? I'm a major Final Fantasy fan.
One of these probably already exists, but I can do it anyways! Not too sure if I could get omnislash to work though, as weapon abilities use Lua scripts which i'm not very familliar with.


When all of these weapons are done, I will release them together with the hat on the workshop. The quest one will be uploaded if I can figure out how it would work.
Serath 14 Jun, 2018 @ 1:03pm 
Originally posted by Bikkudie:
Originally posted by Serath:
A simple mod that I can't find anywhere: a more static pixel reward for quests, and one that's reasonable with the tiers. Especially with quests that have you hunt down someone. I'm tired of getting a measley 100 pixels and some seeds for killing someone.
Well, I haven't ever even looked at those files, but I will give ite a shot!

I mean, it doesn't really have to be static, I guess just reasonably higher for the kill/rescue quests, considering the higher difficulty and risk those missions come with compared to others. You never really know what you're getting before you complete it, or if it's even worth it.

If you could somehow make the quest dialgoue actually display what the pixel and reward bag actually is, that would be great too, thought it might not be possible for the reward bag, since the random nature seems to be decided upon opening the bag, not at the time of quest generation. I figured at least the pixel reward would be easier to display since it's just a simple number variable. I'd be happy if it just said something like "Reward: 2,000 pixels + Reward Bag." Maybe the reward bags themselves are in seperate categories, based on mission type? (The player just doesn't see it.) *shrug*

Also, since many use FU, I think FU planets go all the way up to Tier 10. Not sure if there's code for that.

---

I thought it was strange to have it so arbiturary, considering the difficulty of kill/rescue quests and the time it takes to do them, compared to simple crafting quests or the even easier "deliver this item to this person in the same town" quest.

But then the bounty hunter announcemnt comes, and then I thought maybe that's why they're so random, because THESE are going to be the real thought out hunting quests that would (hopefully?) give much better rewards.

Of course, we all know how that turned up.
Last edited by Serath; 14 Jun, 2018 @ 1:08pm
MozarteanChaos 14 Jun, 2018 @ 6:54pm 
Originally posted by Bikkudie:
Originally posted by goose noises:
simple idea for an item: a cat you can wear on your head, maybe with more than one pattern variation. possibly induces a status affect when worn in the functional slot?
There is actually already one in the game, you can find it in a rare challenge gate.
wait, there is?? nice!!! thanks for telling me this :D
CodedCrow 15 Jun, 2018 @ 5:42am 
Can we have a mod that gives floran a spear as a starting weapon.
Spaghetti armor that has a low chance of tying up people that physically attack you
my fave "armor" in the game is the valorous cosmetic set , mabye you could edit those sprites and have it red and covered in spaghetti sause and noodles. oh and when you wearing it and your a human you constantly squint (its an oneyplays refrence) Im in a class at school where you make videogames and programming is hard so itl be pretty difficult so ill understan if its too complicated, im not saying you bad at modding, i just think is real hard and i appologize for the really specific request, you don't even have to do it. it would be funny though.
ChronoStar 5 15 Jun, 2018 @ 9:43pm 
Originally posted by Bikkudie:
I love to mod this game, but I find it really hard to come up with ideas for them so I'm posting this hoping that I could get something to start with. (It would be best if they were smaller mods like a few items or objects rather than a larger mod with a ton of things in them)
How about a base defence mod with turrets!
Zero\space DKD 15 Jun, 2018 @ 11:43pm 
enemy mechs for mech battles plioted by ai's and you win mech parts after killing them
Zero\space DKD 15 Jun, 2018 @ 11:44pm 
thats for the future
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