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There is actually already one in the game, you can find it in a rare challenge gate.
Well, I haven't ever even looked at those files, but I will give ite a shot!
Very easy mod, I'd just need to make the sprites pretty much.
Okay this is slightly harder, but still easy.
While this may seem easy, this is actually one of the harder and more involved types of mods, requiring alot of work and alot of time. Probably won't do it. I hope you understand.
One of these probably already exists, but I can do it anyways! Not too sure if I could get omnislash to work though, as weapon abilities use Lua scripts which i'm not very familliar with.
When all of these weapons are done, I will release them together with the hat on the workshop. The quest one will be uploaded if I can figure out how it would work.
I mean, it doesn't really have to be static, I guess just reasonably higher for the kill/rescue quests, considering the higher difficulty and risk those missions come with compared to others. You never really know what you're getting before you complete it, or if it's even worth it.
If you could somehow make the quest dialgoue actually display what the pixel and reward bag actually is, that would be great too, thought it might not be possible for the reward bag, since the random nature seems to be decided upon opening the bag, not at the time of quest generation. I figured at least the pixel reward would be easier to display since it's just a simple number variable. I'd be happy if it just said something like "Reward: 2,000 pixels + Reward Bag." Maybe the reward bags themselves are in seperate categories, based on mission type? (The player just doesn't see it.) *shrug*
Also, since many use FU, I think FU planets go all the way up to Tier 10. Not sure if there's code for that.
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I thought it was strange to have it so arbiturary, considering the difficulty of kill/rescue quests and the time it takes to do them, compared to simple crafting quests or the even easier "deliver this item to this person in the same town" quest.
But then the bounty hunter announcemnt comes, and then I thought maybe that's why they're so random, because THESE are going to be the real thought out hunting quests that would (hopefully?) give much better rewards.
Of course, we all know how that turned up.
my fave "armor" in the game is the valorous cosmetic set , mabye you could edit those sprites and have it red and covered in spaghetti sause and noodles. oh and when you wearing it and your a human you constantly squint (its an oneyplays refrence) Im in a class at school where you make videogames and programming is hard so itl be pretty difficult so ill understan if its too complicated, im not saying you bad at modding, i just think is real hard and i appologize for the really specific request, you don't even have to do it. it would be funny though.