Caves of Qud

Caves of Qud

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Arendeth 16 30 Jan, 2018 @ 4:01pm
Enabling Custom Genotypes to be able to install cybernatic implants
Can there please be a way added in so that custom genotypes can be able to install cybernatic implants. Currently there doesn't seem to be a way to toggle it to allow a custom genotype to install a implant at the machines.
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Showing 1-4 of 4 comments
Arendeth 16 30 Jan, 2018 @ 4:02pm 
Hmm maybe this should get moved to feature requests.
Mura 9 30 Jan, 2018 @ 4:09pm 
At the moment it looks for the word "True" in the Genotype name, dunno if that will help you, but it's something for the moment.
Arendeth 16 30 Jan, 2018 @ 4:58pm 
Thanks I'll add that the the name of my personal edit of a mod
Arendeth 16 30 Jan, 2018 @ 6:08pm 
Unfornately adding true to the name forcefully removes any mutations that the character has (such as making the player start with some mutation points).
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Showing 1-4 of 4 comments
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