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Princess Usa 30 Jan, 2018 @ 8:27pm
Need help with hair model
I've been working on a new hair, my first mod ever, and everytime I load up my town after getting it in there I get: Unreconized Charactervoxelmodellayer: Head at staxel.rendering.characterpainter.setup (entity entity) in C:\HG\staxel\staxel\rendering\characterpainter.cs:line 574

I don't understand any of this and also it's not installed on C, I tried going there.
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Showing 1-14 of 14 comments
What have you done to make the mod, for starters?
Princess Usa 31 Jan, 2018 @ 9:08am 
I used voxel shop to build it. Imported a base, built it on another layer and then deleted the first layer. Renamed the layer Head and exported it to qb like everything says/reads. Then I used the asset manager to make the assessory file
did you put it in the mods folder?
Princess Usa 31 Jan, 2018 @ 2:46pm 
I did in it's own folder with the accessory file. Then I went to the mod manager and linked through there. I can load it into the game and actually have it usable as a hair style, looks right and everything in the menu but once I click on it it crashes the game until I uninstall the mod
it'd be better to give it its own folder in the mods folder
Princess Usa 31 Jan, 2018 @ 3:21pm 
I did, in the mods folder.
Post the content of the accesory file, I had a similar problem and I have a suspicion it's the asset path, the asset manager can be finnicky aboit that
Last edited by The Humane Centipede; 31 Jan, 2018 @ 4:02pm
Princess Usa 31 Jan, 2018 @ 4:13pm 
{
"bodyTpe": [
"staxel.bodyType.HumanoidFemale",
"staxel.bodyType.HumanoidMale"
],
"categories": [
"blonde"
],
"code": "blondeodangohairshades",
"kind": "Hair",
"model": "mods/blondeodangohairshades/blondeodangohairshades.qb",
"starter": true
}
hm.. Ok, try changing it to

{
"bodyType": [
"staxel.bodyType.HumanoidFemale",
"staxel.bodyType.HumanoidMale"
],
"categories": [
"blonde"
],
"code": "mods.blondeodangohairshades.blondeodangohairshades",
"kind": "Hair",
"model": "mods/blondeodangohairshades/blondeodangohairshades.qb",
"starter": true
}

see if that works
Princess Usa 31 Jan, 2018 @ 5:25pm 
same error. Tried that
try setting the starter to false?
Princess Usa 31 Jan, 2018 @ 6:31pm 
I can do that but I don't think it's that considering I'm using a mirror to change a current characters look and it crashes after I put it on
not gonna lie, i'm a bit stumped here
Maybe pick apart existing hairstyle's files and look for what's different? I had to do that when making my mod, took a bit of trial and error. It was the first mod i've ever made, too. :Y
Princess Usa 31 Jan, 2018 @ 7:08pm 
ty I think I'll do that. I just want odango's in the game XD
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