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Many areas have soldiers' names that will be entered into the game. For example, if I want to have a Sniper in a certain position, I select the possible area that it will be and then write Sniper1 (knowing that if you have another, you must create another area with the name Sniper2 and so on). Usually the maps that use Bunker Breach mode for example use the following areas: Perimeter (to mark the entire territory of the enemy), Brain (position of the opponent's brain robbery), the name of the types of soldiers that will make their guard (Sniper1 , Sniper2, Light1, Heavy1 and so on).
Open the game maps in Area Editor and understand the process yourself.