Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Keep Modding and Nobody Explodes
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[module idea] Hourglasses
A bit of an oldie when it comes to stock puzzles, old enough that some people don't know of this puzzle.

A set of two or three hourglasses on the module. Each with a random duration when turned. The goal? Have them all expire at the same time.

Turning an hourglass when no hourglass has just half expired or expired is a strike.
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Showing 1-2 of 2 comments
elias5891 7 24 Sep, 2018 @ 7:05am 
Are you thinking this would be more like a needy, or an expert-less standard module?
A standard module. The idea here is that the times are long enough that you won't want to manually time the glasses. The manual would know how long they each are.
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Showing 1-2 of 2 comments
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