Staxel
Staxel Workshop
Expand your choice of building blocks, furniture, and character style with everything the Staxel community has come up with. You can even contribute your own designs!
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Naii Starwing 27 Aug, 2018 @ 10:26pm
Not enough seconds in the day
Could someone maybe make it so the days last longer? I never have enough time to do what I want to do! Unless there's a config option for that. I just started playing this game three days ago.
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Showing 1-7 of 7 comments
Giddian 29 Aug, 2018 @ 9:43am 
i agree, the days are too short as are the seasons, fun game though
If you're not overly worried about getting Steam achievements, you can manipulate the time settings using the chat commands in-game:

/enablecheats - Unlocks admin commands but disables achievements for that map
/stoptime - Freezes time as long as you'd like for building, exploring, etc. Use again to resume time when ready.

Another common trick experienced players use is to plan out and build (most) of your farm during the tutorial phase. The calendar only starts to progress once you deliver Rowan's package, so you can spend as many hours as you want preparing and still earn all the Steam achievements.
Time to necro.

Came to the workshop looking for the ever-popular time mod that's usually one of the most subscribed in games like this, only to find it doesn't exist.

Which is weird, considering this game actually runs faster than Stardew Valley, which is quite the achievement.

Is there still no time mod? Am I going to have to learn how to make it myself?
Naii Starwing 29 Sep, 2019 @ 4:57am 
It's not true necro if it's still relevant. Better that than make a new post.
An update:

I looked into building this mod myself, and I've learned some things.

The constant which defines how fast time passes - TimestepInterval - is ReadOnly. This means it cannot be changed by an "official" mod (made in a way that Staxel gracefully integrates itself).

The only way to change it would be to write a script using an external library (specifically, Harmony.NET) that redirects every single call in all of Staxel to TimestepInterval to a fake, external constant which gives a different value.

I have neither the skills nor the patience to do so, but I wanted to put the information there for anyone who has both of those things and the inclination to boot.
Last edited by 。✧★☽༓☾★✧。; 25 Oct, 2019 @ 8:51pm
Naii Starwing 26 Oct, 2019 @ 4:02am 
Nuts. Aw, well.
SF 33 29 Apr, 2020 @ 1:13pm 
Staxel doesn't really need a mod for adjusting time as there are no deadlines for pretty much anything in staxel aside from the daily random radiant quest (which you get no penalty for not doing.) Villagers don't care if you ignore them for literal years. There's no missable content.
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