Startup Company

Startup Company

Change everything
Startup Company is created using HTML and Javascript allowing you to easily make amazing mods for the game. Everything is built on top of Electron allowing you to build mods using Chrome Dev Tools.
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UnnOo1UNO 23 Oct, 2018 @ 9:03pm
Why i can't use mod
my games always tell me i didn't have mod,but i already download mods
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Showing 1-8 of 8 comments
jhovgaard  [developer] 1 24 Oct, 2018 @ 2:13am 
Hi there,

There's currently a bug in the mod support that doesn't allow special characters in your Windows username (only A-Z allowed).

To fix it, you can temporary move your saved games folder:
* Press Windows Key + R
* Paste in: %USERPROFILE% and press enter
* Drag and drop (with your mouse, not copy/paste) the "Saved Games" (can be translated on your computer) to the root of the C: drive.

Afterwards, start up the game again and you should see all mods being installed.

The bug will be fixed eventually. Sorry for the inconvenience.

Best,
Jonas
UnnOo1UNO 1 Nov, 2018 @ 11:34pm 
thanks i can use it now
Griff 18 Jan, 2019 @ 6:44am 
Does this bug apply to mac too? I can't get any mods in '~/Library/Application Support/Startup Company/SaveData/beta19/mods' to display and my Mac username contains numbers.
Last edited by Griff; 18 Jan, 2019 @ 6:45am
jhovgaard  [developer] 1 18 Jan, 2019 @ 7:09am 
Originally posted by Griff:
Does this bug apply to mac too? I can't get any mods in '~/Library/Application Support/Startup Company/SaveData/beta19/mods' to display and my Mac username contains numbers.
Hi there,

The location of mods have changed since this thread was created (to fix the issue above). Mods are now being saved next to the game files. You can use Steam's "Browse local files..." feature to find the path.

The bug above is not present in Beta 20.

Best,
Jonas
Griff 18 Jan, 2019 @ 7:31am 
Ah that's sorted it, thanks Jonas.

You're probably aware of this but I got the outdated information from the wiki page on your github repo.[github.com]

I did attempt to be helpful and submit a change to the wiki myself but it looks like you've got it locked down to collaborators only, which is fair enough.

Thanks again :).
Sammy.
midnight 20 Jan, 2019 @ 10:33am 
Originally posted by jhovgaard:
The location of mods have changed since this thread was created (to fix the issue above). Mods are now being saved next to the game files. You can use Steam's "Browse local files..." feature to find the path.

You have to be more specific. I can't get a custom mod to work. All I get is "No mods installed." I'm completely in the dark here.
Originally posted by gamer:
You have to be more specific. I can't get a custom mod to work. All I get is "No mods installed." I'm completely in the dark here.

did you have problems with your own mod or a download one?
if your own did you tried a downloaded if this works?

what exactly you want to know?
the destination?
this is what he told
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=760447682
from there ".../resources/app/mods"
midnight 20 Jan, 2019 @ 11:27am 
Originally posted by Zathras:
from there ".../resources/app/mods"

That is the important information. Thanks. "next to the game files" doesn't really describe that.

On macOS this is ${HOME}/Library/Application Support/Steam/steamapps/common/Startup Company/StartupCompany.app/Contents/Resources/app/mods?!

StartupCompany.app will be replaced with every update. That implies, that the mods will be removed during updates. That doesn't sound like a good idea. Modifying content inside of an {whatever}.app on macOS is never a good idea.

Workshop mods may "survive" this, if Steam applies them after an update. But what is about local custom mods?
Last edited by midnight; 20 Jan, 2019 @ 10:53pm
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