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Meaning that if you have more than 5 mods that adds icons, typically skill/class mods most commonly, that'll start happening. This is why for example Odinblade added a core library mod for all of his mods containing all of the icons in one larger atlas, to help lowering the frequency of this happening.
As time goes, I imagine we may see a cross-modder library for all icons for their mods intertwined. Or at least that's how it'll have to be done to remedy this.
Man, this is such a let down, I love having a lot and lot and lot of content so I've download almost every class/skill mod and some custom item mods like crafting overhaul and now my game is a mess with icons disappearing everywhere.
Worse thing is I don't know exactly which mod uses atlas ; for example, some mods add a config book to configure their mods, and they often use a custom icon for the book, does it take one atlas for this ?
I hope we can find a fix/workaround to this (or Larian fix it themselves hopefully...), this is so frustrating.
But I say this with no modding knowledge.
Looks like the dev team knows about it though? http://larian.com/forums/ubbthreads.php?ubb=showflat&Number=631641
So you can mitigate the limit a bit by organizing your icons onto separate hotbars. For instance, putting all your grenades/scrolls/arrows on one hotbar, separate from your skills, will effectively free up ~3 atlases.
Additionally, if you start mixing mod icons from different mods onto one hotbar, and icons start disappearing, consider moving some of them from a particular mod to a different hotbar.