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Have you loaded the besiege muliverse?
Its essentially just like the singleplayer except for the nametags (but you can remove the gui by pressing tab). Its perfectly playable offline as a sandbox and healthbars are based on how the person made the level, all non pvp maps dont have health bars.
And it is good for offline, not sure what made you think it isnt.
Most levels dont have a respawn function, and it can be implemented in the level editor based not only on health, but can be bound to a button, upon entering an area and a bunch od things.
If theres a specific level you like but are annoyed by the healthbar/respawn just use the wrench tool in the level editor and delete all logic pieces on your build box.