Neverwinter Nights: Enhanced Edition

Neverwinter Nights: Enhanced Edition

Adventures await!
Gather your mods before venturing forth. Discover planes filled with player-created adventures in Steam Workshop, then build your own Neverwinter Nights modules using the Aurora Toolset to share!
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philbo 1 9 Aug, 2018 @ 9:25pm
Magus Loot System help
If anyone has used this system or understands scripting, I need help getting it to work. It can be found here: https://neverwintervault.org/project/nwn1/script/magus-loot-system

The problem I'm having is that the LOOT_VALUE_MAX and LOOT_VALUE_MIN variables seem to be having no effect on the loot being generated in the container. Everything else seems to be working fine.

Even in the Demo module changing theses variables has no effect.

I'm posting here because this is the only system I have found that can do what I need, but the ability to restrict loot values is critical.

Any ideas/help would be greatly appreciated.
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HerMyT 9 Sep, 2018 @ 2:32pm 
If you have LOOT_LEVEL_ADJ set to 1 then it semi-overrides your other settings (it scales loot to a value based on level as long as it is within your other settings).

Try it 'off' (set to 0) and you can hard set the values more accurately to determine if its working.
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