Life is Feudal: Forest Village

Life is Feudal: Forest Village

Forest Village Workshop
Forest Village hub of user generated mods, maps and scenarios.
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Xalderin 5 Dec, 2019 @ 7:48pm
New Request! (Smaller things)
So I've been enjoying a lot of these Smaller forms of certain buildings, like the Gathering Tent, Grinding stone, Hunting Camp, etc... And Am REALLY looking for other smaller forms of other buildings that would be really great at making a play through with only the basic 1-3 tile versions of things. Like, a Forester Tent of some kind, for example. That would honestly be amazing to me, to fit along with the other tents/camps. Maybe a Small house Tent that also has better prego chances to help support this type of play through? I guess there's that Nomad Post, but still. Basic School could also be nice, along with a Basic Bakery/kitchen. (Though, I guess there's already a smaller kitchen, so maybe a Bakery? XD) Anyways, if anyone would be willing to do this, I WOULD APPRECIATE YOU for a VERY long time, and you would really enhance a different form of playing this game without going balls to the walls with huge houses or even the slightly bigger (much bigger) shacks that wouldn't really work that well, imo. (since they still take a lot of space, and wouldn't work that well for the play through I want to try.) I also want to mention I understand that certain things wouldn't be possible to make as a simple smaller 1-4 or maybe 6, tile version of. But again, there's still quite a lot you could still do maybe? Anywho, I hope someone can do something with this request! Thank you if someone does, and HAPPY GAMING! And Thank you to all the Modders on this game, making it more enjoyable still~
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Showing 1-14 of 14 comments
Gailegedde 5 Dec, 2019 @ 9:27pm 
Ji, Nomads Post adds to the game chance of having more people but they are Nomads not babies. Smaller bakery was made. Forester Tent? Foresters in Middle Agea didn't work in tents....
Core game school is the smallest building also the way it was in MA...
Most addition to game was made by eien no shikaku and few other people but now there is only one active modders who adds content frequently- eien no shikaku.
Gailegedde 5 Dec, 2019 @ 9:28pm 
Did you play with Nomads Post? I think you're mistaken about purpose of Nomads Post.
Gailegedde 5 Dec, 2019 @ 9:32pm 
You can always ask eien no shikaku but the more details you give the better.
Xalderin 5 Dec, 2019 @ 9:51pm 
Originally posted by Gailegedde:
Ji, Nomads Post adds to the game chance of having more people but they are Nomads not babies. Smaller bakery was made. Forester Tent? Foresters in Middle Agea didn't work in tents....
Core game school is the smallest building also the way it was in MA...
Most addition to game was made by eien no shikaku and few other people but now there is only one active modders who adds content frequently- eien no shikaku.

Yea, I understand all that. And Even if it's not called a Tent, it would be pretty neat/cool to still have a smaller version of the Foresters Lodge. Also, A Hut that also gives more Prego Chance would be pretty amazing, as well, as it fits the play style I want to try, where I'm sticking to a small island, for example. Where there isn't much space to build, but enough to build smaller buildings and such.



Originally posted by Gailegedde:
Did you play with Nomads Post? I think you're mistaken about purpose of Nomads Post.

I get the purpose of it. Using it currently, but also want to be able to have a play through without using it, as well.



Originally posted by Gailegedde:
You can always ask eien no shikaku but the more details you give the better.

I may ask him, or he may happen upon this before I do. XD
So in other words core game forester building is still too large for you?

Vanilla game was designed with specific pregnancy chance order - tent and hostel the lowest chance. The better housing standard - the higher pregnancy chance.

Originally posted by eien no shikaku 永遠の刺客:
In game that isn't modded those are chances for pregnancy:
conceivingBaby = 5 => hostel
conceivingBaby = 10 => hut and shack
conceivingBaby = 20 => small house
conceivingBaby = 32 => larger house

Btw, tent is really small so how many people do you want to have in it?

How this Basic School should look like in your opinion?
Xalderin 5 Dec, 2019 @ 10:24pm 
Originally posted by eien no shikaku 永遠の刺客:
So in other words core game forester building is still too large for you?

Vanilla game was designed with specific pregnancy chance order - tent and hostel the lowest chance. The better housing standard - the higher pregnancy chance.

Originally posted by eien no shikaku 永遠の刺客:
In game that isn't modded those are chances for pregnancy:
conceivingBaby = 5 => hostel
conceivingBaby = 10 => hut and shack
conceivingBaby = 20 => small house
conceivingBaby = 32 => larger house

Btw, tent is really small so how many people do you want to have in it?

Yea, in a sense it is. Mainly as the radius is also pretty big for the small island that I'm wanting to do. (The radius covers 90%+ of the island. Yea, it's small. XD)
Also, I understand about the prego chances. And I'm thinking of seeing if I could achieve 100ish with tents? Maybe more? But I also want to do this without the Nomad post, but the hut is also pretty low in the prego chances. Of course, not too high, but at least a bit better than it is now. XD



Originally posted by eien no shikaku 永遠の刺客:
How this Basic School should look like in your opinion?

Basic School could be about 3-5 tiles? (3x3-5x5, as the normal one is about 10x10 ish, if I counted correctly on the grid thing it shows you roughly? Unless that's not how you count that?)
And how many people do you want to have on your island? In total.
Nomads Post works independently and it doesn't use in any way programming with pregnancy chance. Also for this mod to work you should always have at least few empty houses waiting for unexpected travelers so they don't starve of freeze to death while waiting for housing for them to be built ;)

I asked about people in total cause game with enormous amount of people will be difficult to handle, 100 people in one tent is crazy number ;) and it all depends on your pc config - don't go in that direction ig you don't have high end pc cause in time you could end up with lags and freezing and game using too much or your pc resources :)
I could make something small that will provide education - similar to school on fresh air but 5x5 is minimum, I need to have some space for school deco in order to have some realistic design :)
Xalderin 5 Dec, 2019 @ 10:59pm 
Originally posted by eien no shikaku 永遠の刺客:
And how many people do you want to have on your island? In total.

100-500, depending on how many Huts I can fit on this island, which I'm currently attempting. XD



Originally posted by eien no shikaku 永遠の刺客:
Nomads Post works independently and it doesn't use in any way programming with pregnancy chance. Also for this mod to work you should always have at least few empty houses waiting for unexpected travelers so they don't starve of freeze to death while waiting for housing for them to be built ;)

I asked about people in total cause game with enormous amount of people will be difficult to handle, 100 people in one tent is crazy number ;) and it all depends on your pc config - don't go in that direction ig you don't have high end pc cause in time you could end up with lags and freezing and game using too much or your pc resources :)

Well, I'm sure my R9 3900x and 1080 TI are fine. I only lag really bad on Large Map Size with a lot of people. OR, if I'm on Normal or Large map size while I'm Terramorphing a area that requires 100+ building progess needed XD



Originally posted by eien no shikaku 永遠の刺客:
I could make something small that will provide education - similar to school on fresh air but 5x5 is minimum, I need to have some space for school deco in order to have some realistic design :)

5x5 Would be good. A lot better than the huge-ish school you get. XD
Also, is there way to make a smaller building for Research? Like, instead of using a Academy that lets students study, Have a smaller building that's only for Researching? Not entirely sure what you would call it, but I've wondered on this a bit any time I plop that big ol' thing down. XD
Originally posted by Xalderin:
Well, I'm sure my R9 3900x and 1080 TI are fine. I only lag really bad on Large Map Size with a lot of people. OR, if I'm on Normal or Large map size while I'm Terramorphing a area that requires 100+ building progess needed XD

R9 3900x and 1080 TI -> that is not whole pc specs, RAM is also important and OS.
You should be fine as long as you don't go more than 500pop and speed 10x for everything and larger maps but your specs are not high end, it's mid. I mentioned this cause I helped many players with 1000pop and higher and some with serious lags issues (when playing with high graphics settings, larger maps and at the same time on speed 10x).
Lowering your in-game graphic settings is also good solution - you don't need them all switched to high and at some point game will use your CPU and GPU to process tasks on map - plants, animals and humans and ofc rendering :)

For 500 pop you need 5 tents with 100 pop, are you sure you want only 5 tents?
Think about your village layout and how many housing building you want to build.
Xalderin 5 Dec, 2019 @ 11:28pm 
Originally posted by eien no shikaku 永遠の刺客:
Originally posted by Xalderin:
Well, I'm sure my R9 3900x and 1080 TI are fine. I only lag really bad on Large Map Size with a lot of people. OR, if I'm on Normal or Large map size while I'm Terramorphing a area that requires 100+ building progess needed XD

R9 3900x and 1080 TI -> that is not whole pc specs, RAM is also important and OS.
You should be fine as long as you don't go more than 500pop and speed 10x for everything and larger maps but your specs are not high end, it's mid. I mentioned this cause I helped many players with 1000pop and higher and some with serious lags issues (when playing with high graphics settings, larger maps and at the same time on speed 10x).
Lowering your in-game graphic settings is also good solution - you don't need them all switched to high and at some point game will use your CPU and GPU to process tasks on map - plants, animals and humans and ofc rendering :)

For 500 pop you need 5 tents with 100 pop, are you sure you want only 5 tents?

Yea, I should say most of my specs. XD
16 GB Ram and Win 10, with a 1000w PSU, and a b450 MoBo. With about 20 fans, and then a Noctua Air Cooler for my CPU. XD (The D15)
And yea, I understand lowering my graphical settings, I just hate seeing that happen, as I like the graphics in this game. Might try it in borderless windowed mode and see if there's a difference. Most lkely not, though.



Originally posted by eien no shikaku 永遠の刺客:
Think about your village layout and how many housing building you want to build.

I mean, with 100 per Tent, I would probably decide to push the limits and see how High I can get, at that point. But with just 2-4 per tent, I would at least attempt 100-500. I had to even terraform a little because of the huge radius on the Forester Lodge, to keep the radius out of 90% of the island. XD
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