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i was using unity version 2018.3.11f1 and imported the plugin package that is in the
steamapps\common\KumaKuma Manga Editor\WorkshopTool\KumaKumaWorkshopTool_Data\StreamingAssets\modset\Plug
called: CExportBundle.unitypackage
after you get that set up and your model all rigged and properly configured, youll need to use the tools tab (this was a bit hard to get to display, but you may need to save your project then reboot unity)
with the model selected open the tools drop down and use assetBunldes then the Create PC AssetBunldes Main 64
this will prompt you to select a location to save it to.
after that it will create all the u3dwin file and some other files with it
once your at that point refer to the document they have in the
Steam\steamapps\common\KumaKuma Manga Editor\WorkshopTool\KumaKumaWorkshopTool_Data\StreamingAssets\xmlset
folder for the xml set up
i was having some issues with the auto rigging on my model so i need to clean some stuff up and set it up properly before i can try again to see if i can get it to display correctly, but i can at least see it attempt to pull in a model in the program now.
if any one has success or find this to work when properly configured let me know
any time i try to run the export tool with 5.6.3f1 it gives me errors and wont export anything