Call to Arms

Call to Arms

Call to Arms - Workshop
The place to find custom maps, missions and mods for Call to Arms! Do you want to contribute? Check out the installation folder of your game and browse the mods subfolder for tools and documentations.
Someone please make missions like MOW:AS2 campaign!!
Hey folks, I really REALLY loved the missions in AS2, where there are like 9 capture points and it's you vs the AI. The AI already controls the points, and you have to take them over one by one, unlocking more units every time you do, but the enemy AI does as well. Most of MoW:AS2's missions were like this, but there's not nearly as many in the CTA campaigns.

Could someone make missions like this? Maybe a mod that randomly generates them? I dunno, I'm just spit balling ideas. Of course since I'm not a modder, I'm not entirely sure what the scope of it would be. I'm sure making a custom mission would be a lot easier than that.

Please make a mission like this on a big map! I've played the MoW:AS2 campaigns over and over again because I have so much fun with these missions!!


P.S. Completely off topic, but I thought it better than making another thread directly after this one. There used to be a mod that let you play the MoW:AS2 campaigns in CTA, letting you use the first person view and what not. However I can't seem to find it again. Feels like it just disappeared.

P.S.S. Is there a discord for this game and MoW:AS2? Only one I found called Call To Arms had nothing to do with this game.
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Showing 1-2 of 2 comments
Mavsynchroid 11 Apr, 2019 @ 12:26pm 
:( .... I neeeed it.
hikip922 6 11 Apr, 2019 @ 1:11pm 
From Dev update 32 it sounds like they will be making missions more like this in the new campaigns.
Originally posted by Dev Update:
We are working very hard on finishing two new campaigns that are included in the Season Pass / Ultimate Edition. You will receive a total of 20 missions, 10 for Germany and 10 Russia. As before, they are fully scripted missions with varying mission objectives and gameplay. We tried to improve upon the first missions, by creating larger scenarios and with more units available at your disposal. Also, we moved most missions away from the Middle Eastern setting and provide you some interesting and fresh Eastern European battlegrounds with new assets all over the place.
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Showing 1-2 of 2 comments
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