Age of Wonders III

Age of Wonders III

Community Made Maps & Campaigns
Welcome to the Age of Wonder III Workshop. The place on Steam to get and share handcrafted scenarios, epic campaigns and mods that implement little tweaks to full game overhauls.
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Saereth345 10 Mar, 2019 @ 2:19pm
Mod Request Buildings should have city requirements like AoW2 did.
Basically my Mod request draws from AoW2's setup of buildings requiring a certain city level in order to build. For instance the master builders guild, great temple being buildable in city level town. Here I will give my own set up for this idea.

Out post - Barracks, storehouse, Shrine, wooden wall, Harvester Guild, Embalmer's Guild

Village - Builder's Hall, Laboratory, Arena, Shooting grounds, Harbor, Rogue's Palace, Arch Druid's Dolmen, Necromancer's Dark Tower, Sorcerer's Conflux,

Town - Siege Workshop, Ware Hall, Temple, Public Baths, Stone walls, Foundry, Henge, Theocrat's Conclave, Warlords Command, Burial Grounds

City - Master's Guild, Observatory, Racial Defense Tower, Grand temple, hospital, Mana Vault, Planar Gate, Shrouded Alter, Blast furnace, Megalith, Celestial Chamber, Gladiator Pit, Basilica, Cathedral of Bones

Metropolis - Grand palace, Palace of the Perished, Arcane Item forge, Wizard Academy, Industrial Plant, Holy of Holies, Great Beast Lair,

Comments suggestions etc by all means postem.
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Showing 1-2 of 2 comments
Shaithias 9 10 Mar, 2019 @ 7:13pm 
Not sure how to implement this. I guess you could have a "city level" as a structure, but nothing like aow2 with specific city sizes tied to structures...
Saereth345 20 Mar, 2019 @ 9:10pm 
Originally posted by Shaithias:
Not sure how to implement this. I guess you could have a "city level" as a structure, but nothing like aow2 with specific city sizes tied to structures...
That isn't a bad start actually but really you would need to find in the code where it recoginizes the city size and add a bit to each building adding its city size requirement.
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