Trailmakers

Trailmakers

TRAILMAKERS WORKSHOP
The Trailmakers Workshop is THE place to share vehicles you have built in Trailmakers. We encourage you to only upload your own original work.
Looking for Colab on Mobile suit
I have the mobile suit complete all the articulating joints and i can get it air born the problem is I am a complete dunce when it comes to logic block. Looking for any one with mech experience to colaborate on this. End game is once its got all the bugs worked out it will give rise to a bunch of different suits with different weapons paint jobs and configurations. Just need to get the base model to work. See images in Trailmakers discord.
Last edited by Lyric Lahnder; 3 Mar, 2019 @ 8:47pm
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Showing 1-6 of 6 comments
+sebastian 26 4 Mar, 2019 @ 8:54am 
i can try and help you with making it move
but be aware that two legged walkers are really hard so you might need to change some bits of the design if you want it walking
Lyric Lahnder 65 4 Mar, 2019 @ 6:15pm 
I'll take any help I can get are you e u or us for timezone?
+sebastian 26 5 Mar, 2019 @ 5:48am 
i am in the eu
Dragontail 6 6 Mar, 2019 @ 4:16am 
The logic is sorely lacking. I have some simple walkers but you wont get what you want with the state of the games logic and automation controls. They need a scriptable system where you can save "programs" that could be bound to a trigger key or device. I used rotating servo with detectors hitting a detection block, you can do some limited timing triggering, bout it. Automate maybe changing to a flight mode, when altitude >1 meter enable this and this servo, but you still have to press a key to move the part, Im kinda chillin waiting for the game to add decent logic..
+sebastian 26 6 Mar, 2019 @ 10:14am 
... you can already do complex things with the logic in game. for example you can have one servo do multiple things with just one button press and have it do other things if you press a different button or even a button combination.
and to further automate you can even have sensors feeding into that same servo to adjust/react to the environment.
so it's not that you can't do it but that you have to be smart about how you control things

(i mean somebody even build a working flappy bird game using the logic available in game)
Lyric Lahnder 65 7 Mar, 2019 @ 5:40pm 
And that's the kind of help I need : D
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Showing 1-6 of 6 comments
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