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Steam Workshop subscribed items generally won't show up in the Creation Editor unless the author has specifically submitted them to the Multiplayer Workshop Library.
They do download and are stored in the Workshop Content folder. Apparently, you have to manually move them from that folder to the Documents\Planet Explorers\VoxelCreationData\ISO\Downloads folder for them to show up in the Creation Editor, where they can then be imported into your game.
BTW - this functionality (supporting Steam Workshop) is so horribly executed, and designed in such convoluted way, as it only can be. This is said with whole respect to devs, the game is fantastic besides this. I hope/think there are many areas programmed way better.
EDIT : I can confirm, that importing this way (as BuffHamster) of Steam Workshop items to this game works.
You are right about it being a convoluted mess. Pathea may have had trouble working with the way Steam does things. There are rumors that they are working on a PE2 game using everything they learned from the first Planet Explorers and My Time at Portia.
As they say, "Mistakes can make you smarter."
They stated that the reason they made it free and started working on the 2nd Planet Explorer, is because of a problem with editing the multiplayer code. If i remember correctly, they no longer had the means to edit the multiplayer code and so they couldn't make the game the way they wanted to make it.