Torchlight II

Torchlight II

Your Torchlight II Transmutation Station
Here you can find mods that allow nearly unlimited customization of Torchlight II. Use the GUTS Editor to change almost any aspect of the game and share your creations with the community. Click here to learn more.
*Yuki* 15 Jun, 2017 @ 10:26am
Things, that affect character permanently
I wounder, why I didnt make such thread before.

Some people here may know my compilation of mods, that wont bind to saves: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=710657313
After mainaining it for a while (yes, I know, that right now it dont feature recent doudley's mods and other goodies - Im working on that), I began to understand, which things will bind to character's save (or affect it in permanent way) and which not. But Im still far from being good at this knowledge, so - I made this thread.
Below will be list of things, mods with which will require you to make new character. Please, commit here, if you know anything better than me - you will help both me, other modders and, most important - mod users, who are tired of leveling over and over with each mod compilation.

Things, that will "bind" to your character (e.g usage of stuff, such mods provide, is "one-way trip" - you wont be able to get rid of them safely):
- All custom pets. Doesnt apply for pet food - only for pets, you begin with.
- All custom classes. Just like with pets - if you have mod with them, while playing as vanilla characters - you will be fine. And as with pets - usage of these classes will affect only savefile of character, doing so.
- All mods, affecting shared stash. Doesnt apply for normal stash and inventory mods. But if you have mod, that add additional slots/pages/etc to shared stash - all characters, you will login into with it, will be binded to it.
- Level extenders. Cant remember, if playing until vanilla levelcap is fine - need confirmation. But everything above will bind to your character clearly.

Things, that will affect your character permanently anyhow else (e.g it will be still playable after mod uninstallation, but feel/look weird):
- Custom hairstyles/haircolors. After uninstallation, your character be bold as balls. Cant remember, if it apply to custom skins.
------------
To Be Updated
Last edited by *Yuki*; 15 Jun, 2017 @ 10:29am
< >
Showing 1-3 of 3 comments
doudley 50 15 Jun, 2017 @ 10:36pm 
Finally, someone will give a proper explanation of these stuff. I'd like to link this discussion on some of my mod descriptions and more power *Yuki*!
*Yuki* 16 Jun, 2017 @ 1:18am 
Originally posted by doudley:
Finally, someone will give a proper explanation of these stuff. I'd like to link this discussion on some of my mod descriptions and more power *Yuki*!
I though about more technical version of this either (e.g which will contain exact pieces of code, which may cause issues), but not experienced in tl2 modding, to call it correctly, so - for now, left it as it is. If anyone will commit anything like that, I ll create another category.
Planning to end it with full guide about that, but will see, how it will flow
steffire3 9 16 Jun, 2017 @ 6:15pm 
I have to reconsider whether Torchfun actually breaks multiplayer since I don't think it raises the Player level but I have to test that before I can be assured.
< >
Showing 1-3 of 3 comments
Per page: 1530 50