SteamVR

SteamVR

SteamVR Workshop
Customize your SteamVR experience by finding new backgrounds, 3D environments, controllers and base station models.
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Mantas T 1 31 Mar, 2020 @ 10:20pm
tessellation
just a quick question. can we (and how to) use tessellation maps? like displacement map, with subdivision? .. just to make myself clear - say i gave a plane (1 poly) i apply a map and in rendertime its subdivided and new vertices are pushed in or out according to texture.
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Rectus 13 1 Apr, 2020 @ 1:52am 
Unfortunately there isn't any tesselation support available. It does sound like a good fit for VR though, regular normal maps are pretty limited with large details.
Mantas T 1 1 Apr, 2020 @ 3:28am 
ah, that's a pity. thank you!
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