Age of Empires II (2013)

Age of Empires II (2013)

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Problem creating relics with triggers
Hi and thanks for your time.

I'm creating a map for a few friends and they loved it (simple dessign) and i'm starting with triggers.

I want to create a trigger that creates a relic in a place once the relics on other area are taken, and here is my problem.

I Create the trigger with the condition "objects in area":
Source player: Gaia
Object list type: Other
Object list: Relic
Object list: None
Object Group: None
No inverse condition
Quantity: 0

And when i choose another trigger or effect or, anyhow, i exit from editing that condition, the object list type is automatically changed to "unit" and object list to "none"
Similarly this happens the same when making the effect "create object" with a gaia's relic.

What's happening? Can i fix this somehow or just relics can't be created?
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coolbeer spain 13 Apr, 2020 @ 9:39am 
Update:
As far as I know now, the editor does not allow relics to be on trigers. That's sad. There is a way i can sail through this, any tool i can use?
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