XCOM: Chimera Squad

XCOM: Chimera Squad

Create and Share Mods
Create your own enemies, characters, weapons, maps, and other content to expand XCOM: Chimera Squad. Mods are created by and for the XCOM community and are not officially supported by Firaxis or 2K.
LordLancelot 25 Apr, 2020 @ 2:58am
MODS Request
1) Show locked abilities

2) Show abilities details in numbers, like Axiom Shrug it off, has a chance to reduce the damage from an incoming attack to 1. Please add the % chance

3) Show Spec Ops locked missions

4) Assembly add a tab showing locked stuff

9) Show Field Team abilities cool down in their description, so you you how long they will on cool down before you use them.

10) Option to sell item for Credits

11) Increase roster size +1 and +2 that can be researched, and change the UI so we can see all our current roster, now it is limited at 8.

12) Removes the -2 day mission reward from the purple missions

13) See your unit health at a door breach, see your actions points, hp, target hp, etc on 2d ui so it isnt lost in close range combat cameras.

15) Mod that fix mutiplyng nanomedkit (and possibly medkit).

16) More zoom out.

17) Item use cost 1 action instead of free. This is one of the major reason why the game is too easy.

18) More Assemble projects ! I ran out of projects on the 3rd Investigation.
https://paste.pics/8T6BI

21) Show what the agents have equiped, including weapon/armor attachments, during mission.

22) Highlight Minimum not Maximum Damage

Meanwhile
You can see most of the mising UI info in my guide.

From
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2074212723
Last edited by LordLancelot; 11 May, 2020 @ 9:55pm
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Showing 1-15 of 24 comments
LordLancelot 25 Apr, 2020 @ 3:00am 
If needed I can link similar mod from xcom 2.
LordLancelot 25 Apr, 2020 @ 5:30am 
6) Stop infinite reinforcements, replace with x wave.
LordLancelot 25 Apr, 2020 @ 6:26am 
7) Skip intro videos, when starting the game.
LordLancelot 25 Apr, 2020 @ 6:58am 
8) Show characters xp
LordLancelot 25 Apr, 2020 @ 3:01pm 
9) Show Field Team abilities cool down in their description, so you you how long they will on cool down before you use them.
LordLancelot 25 Apr, 2020 @ 9:10pm 
10) Option to sell item for Credits
LordLancelot 27 Apr, 2020 @ 8:19am 
11) Increase roster size +1 and +2 that can be researched, and change the UI so we can see all our current roster, now it is limited at 8.
Ulfhedinn 27 Apr, 2020 @ 12:03pm 
+1
LordLancelot 27 Apr, 2020 @ 12:20pm 
12) Removes the -2 day mission reward from the purple missions
Last edited by LordLancelot; 27 Apr, 2020 @ 12:21pm
Player 27 Apr, 2020 @ 2:22pm 
yeah theres tons of info that would be nice to see
LordLancelot 27 Apr, 2020 @ 3:11pm 
Meanwhile
You can see most of the mising UI info in my guide.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2074212723
undeadpixels 27 Apr, 2020 @ 7:12pm 
I'd love to have some always-on mission hud. See your unit health at a door breach, see your actions points, hp, target hp, etc on 2d ui so it isnt lost in close range combat cameras.
LordLancelot 27 Apr, 2020 @ 7:17pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2074013605

This help a little for the HP part.

added your idea at 13
Last edited by LordLancelot; 27 Apr, 2020 @ 7:19pm
LordLancelot 28 Apr, 2020 @ 5:03am 
14) Mod that fix the no weapon bug.

15) Mod that fix mutiplyng nanomedkit (and possibly medkit).
LordLancelot 28 Apr, 2020 @ 9:47am 
16) More zoom out.

17) Item use cost 1 action instead of free. This is one of the major reason why the game is too easy.
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