Reassembly

Reassembly

Reassembling Reassembly
Reassembly mods add new weapons, block types, ships, or complete playable factions to the game. They can also change sound effects, fonts, or modify many aspects of the game.
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Crystaliss 27 May, 2020 @ 1:34pm
Agent point filter/min/max, is it possible?
I wouldn't mind digging through the code to make this work myself, assuming it's possible... So, I was wondering if anyone knows if it would be possible to modify world gen (or otherwise relevant code) to only spawn agents with ships above "X" (let's say 6k+) values?
Ideally, it'd differentiate fleets with totals above 6k, and only allow fleets that contain a ship with over 6k.
I want this, because I only ever build one giant ship, and I'd like to see more content from other users with similar playstyle, as I think the highest I've ever seen was around 3.2k or so, and it's not really fair when I'm running an 8k monster.
Plus, I really struggle making larger ships for certain factions (Crystaline, Farmer, Tinkrell), and I'd appreciate seeing some from other users.
(Would also help if I could denote agent ship faction in their respective hud display, since I can have a hard time determining agent factions)
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BraveCat 22 Jun, 2021 @ 7:21pm 
yes please, agents are broken for me anyway too so a mod to fix them would be nice.

I spoiled myself to have maxed P + expanded armory and I just cant help myself anymore and made a 400,000P sentinal ship. I havn't found a situation that even starts to make her sweat.
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