Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I've only modded in CS and had issues finding relevant info. Partly that's because I was more interested in code changes than cosmetic changes. And partly it's because the SDK changed from XCOM 2 to CS. Now it uses Visual Studio Code. Anyway, there are also a lot of videos apparently for XCOM 2 modding.
First steps would be to download the CS SDK and look at the included Quickstart. When you run into an issue you can't solve via google, then post to the Discord, Reddit, and here. Good luck! Also, if there's a particular mod that does similar to what you want, you can firstly download the mod's code to see how it works, and you can message the creator.
I would definitely try to make your first mod as simple as possible. E.g., try to do just one numeric swap OR one cosmetic change and publish it. If it does nothing useful, that's fine. Mods can stay hidden on Steam, so no one will see your messy mod until you want them to.
Your help and generosity is greatly appreciated.