Megaquarium

Megaquarium

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Amnaa 39 10 Jun, 2020 @ 7:14am
Floating plants vs. custom tank heights
While testing our new tanks, Rick and I have found that floating plants will only stick to heights regulated by the "accessHeight" parameter. Since this is most probably tied to staff access, we are unable to set it to any number that's not an integer. This results in floating plants either becoming sinking plants or hovering plants. My suggestion would be to have a different parameter that would regulate specifically the floating items. This is also happening with the legged tank I have shared with you through discord earlier.
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Showing 1-7 of 7 comments
Twice Circled  [developer] 3 10 Jun, 2020 @ 10:04am 
So we have this property in the tank behaviour "waterHeightAdjustment" which allows you to decouple the water height for scenery from the access height. I use it on the beach tanks.

Definitely check it out and see if it does what you need.

However, it is still an integer. It jumps in 0.7m increments so a value of 1 moves the floating scenery up 0.7m and -1 moves it down 0.7m.

If you definitely need fine tuned water height adjustment then one option to maintain back-compatibility is I could make this parameter accept a decimal. So 1.5 could be used to raise the water height by 1.5 x 0.7 = 1.05m. You'll have to do a bit of trivial maths but should get you to any value you need.

Have I understood your requirement correctly?
Last edited by Twice Circled; 10 Jun, 2020 @ 10:07am
Amnaa 39 10 Jun, 2020 @ 10:26am 
Yes! That's exactly what we've been trying to use at first and as it turns out, we weren't able to fine tune the placement without the decimals. That's how I jumped to the "accessHeight", sorry about that. But yes, if the "waterHeightAdjustment" accepted decimals, that would be splendid! A lot of the tanks that are in the works have some sort of a platform or podium so we would really use that.
Last edited by Amnaa; 10 Jun, 2020 @ 10:35am
rickreptile 58 10 Jun, 2020 @ 12:55pm 
i would welcome those decimals :)
Twice Circled  [developer] 3 10 Jun, 2020 @ 1:15pm 
Coolio :)
Khaydar 92 12 Nov, 2024 @ 5:11am 
Sorry for necro this thread but I welcome the change too
Twice Circled  [developer] 3 12 Nov, 2024 @ 6:50am 
Originally posted by Khaydar:
Sorry for necro this thread but I welcome the change too

I'm sorry, I'm guessing I never did this? I'll pop it back on the list for the next update.
Khaydar 92 12 Nov, 2024 @ 7:35am 
Originally posted by Twice Circled:
Originally posted by Khaydar:
Sorry for necro this thread but I welcome the change too

I'm sorry, I'm guessing I never did this? I'll pop it back on the list for the next update.

Yeah, got a crash when adding a decimal after seeing this thread. Thank you for adding this little feature :steamhappy:
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