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No scripting required.
When monsters see the PC, combat AI takes priority, but when the PC is dead, walk waypoints AI takes over, and the monsters return to post.
If you need this to happen when the PC is merely dying, SurrenderToEnemies will have the same effect. It also enables random walk or walk waypoints to resume if you prefer.
Hrmm. My only issue would be that the description of SurrenderToEnemies seems to be more of an NPC thing.
"If this command is run on a PC or an object that is not a creature, nothing will happen."
I'll have to see if that is the case. Thanks!