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The issue arose after changing the base texture layer from the default GRASS_BASE texture to GRASS_MIXED_02.
I've tried changing the layer, saving and reloading, but the flowers and rocks persist.
Here's a screenshot: https://i.imgur.com/VpEPQLN.jpg
If your suggested solution doesn't work, then I think the only solution will be to create a Stamp of everything on the map and import it all into a new map. Or else, I'll have to start over.
So I'll have to start over with my map.
The adding of rocks, plants and flowers seems to happen when the map is saved. It happens with the default GRASS_BASE texture as well.
I've tried changing the base texture to DIRT_BASE and COUNTRY_ROAD_01, but they also add rocks and plants, but not the yellow flowers.
I've looked at some of the game's maps and there are some that don't have this added layer of rocks and plants.
Since one is only supposed to use three textures per chunk, that could mean using only three textures for the whole map. So even if I find a texture that doesn't add the extra stuff, it could mean taking up a precious texture layer.
I just don't get it.
https://i.imgur.com/eOwgt07.png
I'm trying to work out why I'm getting this base texture issue.
I'm thinking there could be two possibilities:
1) It's a problem with the World Builder of the Legacy Edition, in which case everyone using the Legacy Edition World Builder should encounter this issue.
I've had a look online for other Company of Heroes versions to buy. CD versions don't appear to be sold any more, and other downloadable versions appear to be the Steam version.
I've also searched for an alternative downloadable WorldBuilder.exe, but haven't found one.
2) It's a problem with a mod that's done something to the World Builder textures. I've subscribed to a lot of Workshop maps, and also have downloaded and installed the Eastern Front mod.
I'd be interested in feedback from anyone else about whether they do or do not experience this base texture issue.
Could you expand on this?
I changed "screendevice=DirectX10 Rendering Device" to DirectX9, for the Legacy Edition, as per the instructions in this thread:
https://steamhost.cn/steamcommunity_com/app/228200/discussions/0/2785991200449172580/
Unfortunately, it didn't fix the issue.