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<SolarScale>1.0</SolarScale> is moon/earth orbit default value of sunlight. 1.5 for Vulcan.
You can edit this file in savegame file too without full game modding.
But solar panels can't make more than 500 w of energy per tick.
Unless you edit the game dll by dnSpy or something
Stationeers\rocketstation_Data\Managed\Assembly-CSharp.dll
For this method strings of SolarPanel class:
And it's not possible to post it in Workshop.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1785747072
<PrefabName>GasGenerator</PrefabName>
<MaxPowerGenerated>150000</MaxPowerGenerated>
<PrefabName>Coal</PrefabName>
<BurnTime>999</BurnTime>
<EnergyReleasedWhenBurning>150000</EnergyReleasedWhenBurning>
This ones is not about power generated in Solid fuel generator, but just for item burning in the room to raise local temperature.
Well, it can be used for proper coal burning with oxygen consumption and Stirling engine nearby.
This tool can edit some methods to change values sometimes and analyze things to find, where particular parameter is changed and used.
To find all moddable parameters just Search for ModData.