Megaquarium

Megaquarium

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ManoZika7 24 25 Sep, 2020 @ 10:43am
My mod isn't letting the game start
I'm trying to update the "megaterrarium extra invertebrates" mod i made a while ago, but the game keeps giving me that "error, see the output log" message. If i disable the mod the game starts. I didn't change anything other than the name of some textures and some of the animals' traits.
https://pastebin.com/5yaUTAxV
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Showing 1-6 of 6 comments
stlnegril9 32 25 Sep, 2020 @ 12:44pm 
Looks to me that maybe the mod "Triggerfish Industries - Indo-Australian Expansion" is throwing many errors. A bunch of missing textures (e.g. "Texture blackcap_basslet_pattern.png is missing. Needed for blackcap_basslet")

Also not sure why mod is calling for a "psd" file.
"Texture 822_dascyllus_3.psd is missing. Needed for 822_dascyllus_1".


The crash part of the log doesn't tell much, other than it is animal related
"Uploading Crash Report
KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[System.String,ObjectSpec].get_Item (System.String key) [0x00000] in <filename unknown>:0
at AnimalStats+Eats.GetDifficulty () [0x00000] in <filename unknown>:0
at AnimalStats.Load (.ObjectSpec spec, Int32 size) [0x00000] in <filename unknown>:0
at AnimalSpec.Load (.ObjectSpec spec) [0x00000] in <filename unknown>:0 "
ManoZika7 24 26 Sep, 2020 @ 10:25am 
Still having this problem even after reinstalling the mod to undo all the changes
https://pastebin.com/prrHMdVz
Twice Circled  [developer] 3 28 Sep, 2020 @ 1:59am 
The actual error that is causing the game not to load is this one:

at AnimalStats+Eats.GetDifficulty () [0x00000] in <filename unknown>:0

This occurs when an animal in a mod "eats" a type of food that does not exist. There are two potential causes:
1. The required item is part of the DLC and the DLC is not installed.
2. The required item is part of another mod and that mod is not installed.

I can see in your log that you have the DLC installed so it's not number 1.

Looking at your mod, I can see that it needs the "Megaterranium (core)" mod to work correctly: to give access to additional foods which your mod requires.

Looking at your log, it looks like that mod is installed:

[Megaterrarium-Base|2158012645] Folder name found. Last updated = 1595457253

However I can't see it actually loading the files from this mod. It should say something like:

Load data from path: C:\Users\HOME\Documents/My Games/Megaquarium/Mods/Megaterrarium-Base

But it doesn't. Conclusion: I think the mod is disabled.

Suggested solution:

Navigate to: C:\Users\HOME\Documents/My Games/Megaquarium/Mods/Megaterrarium-Base

Open info.data. Delete the line that says

"disabled":true

(If it has one, if not then it's back to the drawing board).
Last edited by Twice Circled; 28 Sep, 2020 @ 2:01am
ManoZika7 24 28 Sep, 2020 @ 8:24am 
Oh ok makes sense, i feel stupid for not getting to that conclusion myself lol, thanks for the help, though right now the game keeps crashing in the loading screen for an unknown reason(i know it's not the number of mods because i have less installed now than i had last time i played) so i'll have to solve that first
Twice Circled  [developer] 3 29 Sep, 2020 @ 3:08am 
When you say crashing, do you mean a full crash to desktop? Or an error message like before? I can try to help. :)
ManoZika7 24 29 Sep, 2020 @ 7:26am 
huh, nevermind, it's working now, no idea what happened, i didn't uninstall anything else, guess it felt bad for me
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