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when you upload a save to the workshop you can choose to include "packaged mods"
you can choose mods from the list of everything you have downloaded and choose which ones will be included in the upload.
If you do this, then any mods you choose to include will be uploaded inside the save file and will be stored in it forever on the workshop. This way people dont need to subscribe to any extra items to play your map.
And if those items are removed, your own upload will still include them.
Which is kinda what I was getting at. Without something that expressly says "Once uploaded to the workshop, the item must stay unless specific criteria are met..." or something that prohibits people from preventing others from packaging them into layouts as you suggest, I fear that it may make things difficult on users to upload. like I said, I myself, am very reluctant to upload after recent developments, to the point that I'm taking a break from my high line while I work on my real work project for the other game; and then consider going back in to make some 'open source' use as you want, download when you want, share how you want, buildings for the workshop here.
As long as you package mods inside your upload then its future-proof. There's not really anything else that can be done beyond that