Imperator: Rome

Imperator: Rome

Bricks, Marble and Your Imagination
Modify your Imperator: Rome experience by checking out the many mods created and shared by the community, including tweaks to almost any aspect of the game.
Tyson_48 1 16 Sep, 2020 @ 10:12am
[MOD 1.5.3] Tyson's Mod Collection - Balance and more...
Steamlink

http://unfurl=true


Credits

1.5 Better UI @ Agamidae

Imperator Death to Provincial Bordergore @CaptinObvious

Antiqua Musica @MJ34isLeft

Strategic Resources @starchitec


All mods compatible with 1.5.3 and merged into one mod.

Even more Balance tweaks with inspiration of Imperator Rebalanced & Reforged @CaptinObvious and my own vision of the game.


First public release for testing, critic and suggestion!

Feel free to report bugs, issues, impressions, screenshots here...



RIGHT NOW THE MOD IS MORE BALANCED AROUND IF YOU PLAY AS ROME!

BUT EVERY OTHER TAGS FULL PLAYABLE; FEEL FREE TO SHARE YOUR EXPERIENCES...


Version 1.0 16.09.2020


Rebalanced italian starting situation:

- slower but constant blobbing from Rome

- more balanced and less chaotic Magna Greaca


Rebalanced units:

- all units more costly

- generally fewer units on the map

- elite units more expensive but also more decisive


Rebalanced combat and tactics:

- sieges more dynamic, sometimes much longer, assaults now a real option

- bigger city much better defense but only until FOOD runs out

- tactics more decisive

- traditions more effective

- manpower is much more important


Even more rebalanced combat

- more balanced units

- much better combat balance

- nearly all combat related modifiers have been edited


Rebalanced economy:

- WAR/PEACE effects on the whole country economy

- generally everything is more expensive but also more effective

- more specialisation

- rebalanced commerce

- massive change in trade goods