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Neoprimal 26 Sep, 2021 @ 11:46pm
Is cooking your first mod broken?
Im familiar with the cooking process for UE4 Devkits, And how the first cook is always the longest. But i ran into a strange issue a few days ago when attempting to cook my first mod. It would get to the point where it starts processing mobilemenu's then would just cease to progress any further past that point. Monitoring the Task Manager reveals that RAM Usage goes from a stable 10GB down to around 300MB, And disk usage drops to 0.1 - 0.5 and stays there. I even tried keeping it on that screen overnight (11 Hours) and it still wouldn't get past that. Any ideas?