Noita
Noita Workshop
You can find mods to Noita here and easily add them to your game!
Kursis 16 Nov, 2020 @ 1:07pm
New Spells? Lure Spells, Glue Spell, Bribery Spell, Healing Pad, Syphon Spell ... what do you think?
Ideas for noita team or other modders....
Lure Spell... when it hits a creature it stops attacking, and instead attracts other creatures to attack it. It runs away from attackers and when it dies the lure transfers to nearest creature that attacked it. This can have say a 30 sec duration till lure dies out or no more creatures are near by to get lured. This could have 2 variations a hate lure and a love lure. The love lure would have the lured creature only able to use attacks and any creatures in radius fall in love and try to chase it. Funny idea?
Glue Spell... creatures hit by it will stick and drag all items, powders, mobs it comes into very close contact with. This slows them potentially could stop them from effectively moving at all. After 30 sec the glue cures and all items/mobs will be permanently stuck together. If the mob falls in any fluid it releases them gradually. Once fused together items can only be separated by explosions or triggering any reactive powders in conglomerate. Initial projectile must hit a creature and has no affect on non creatures.
Bribery Spell... only works on non bosses, they will ignore you while in the Bribery AoE but drain your gold while in it. Duration is toggle or till you run out of gold. Has a long cooldown though to prevent abuse. The cost per second is based on hp of the creature you are bribing. Each second takes away that much gold. Early game not so useful, late game more useful if you have a bazillion gold. Could be used as a get out of jail card when swarmed etc.
Healing Pad... Throw a pad down, similar to a trap with green blinking light instead. After 15 sec it will start to heal any player/creature near it. Bosses included. Heals 5% health per second. It will continue to heal for 5 sec before disappearing or if destroyed.
Syphon Spell ... allows player to target a liquid/powder within current projectiles range and syphon it to his current location. Continues for 3 sec and about 10x rate of pouring out a potion. During this time a stream of liquid/powder between the two locations exists.

What do you guys think?:steamhappy: