Call to Arms

Call to Arms

Call to Arms - Workshop
The place to find custom maps, missions and mods for Call to Arms! Do you want to contribute? Check out the installation folder of your game and browse the mods subfolder for tools and documentations.
Cvlsoldier 6 25 Dec, 2020 @ 7:53pm
Civilians
Does anyone know how to make Civilians run from enemy units? Because all they do is just stand there and get shot.
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Showing 1-3 of 3 comments
Jackyson & Vex 11 5 Jan, 2021 @ 10:55pm 
good question
MrThirtyOddSix 9 6 Jan, 2021 @ 6:42am 
Think of it this way:

- Each civilian has trigger area associated (aka each civilian will need an area created in editor)
- If player X enters trigger area, Civilian runs to specific waypoint on map (or can choose a random waypoint from available set)

It is also possible to script it via engine interactions (aka what's being done with frag grenade and soliers running away from it). However, that would be a little more involving.
OJ_Tasso 2 8 Jul, 2024 @ 7:31pm 
there's a "civilian" behavior. somewhere you cab change the behavior from "soldier" to "civilian" in the editor
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