Wreckfest

Wreckfest

Wreckfest Workshop
Share your creations for Wreckfest and enjoy the creations shared by others.
DKProject 3 31 Dec, 2020 @ 2:57am
Updating my skin already on the Workshop?
Hello,

I have a simple question, I published my skin on the Workshop but I would like to update it to fix a bug.

Is this possible by keeping the same Workshop page?

Thank you !
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Showing 1-10 of 10 comments
Harry Nurpplez 31 Dec, 2020 @ 8:35am 
Of course you can. I see it all the time.
DKProject 3 31 Dec, 2020 @ 9:15am 
And do you know how ? :)
TestTestTest 12 31 Dec, 2020 @ 10:26am 
Yes, you can update it.

It will keep the same Workshop page

Just right click on your mod and click mod publish option.

If you want, you can edit your modinfo.modi file to explain the update. But you don't have to do that and many don't.

Just don't delete your modinfo.modi file. If you did that, then it would make a different Workshop page and people wouldn't be subscribed to the updated version.
Last edited by TestTestTest; 31 Dec, 2020 @ 10:27am
Sam223 8 1 Jan, 2021 @ 5:53am 
Originally posted by TestTestTest:
Yes, you can update it.

It will keep the same Workshop page

Just right click on your mod and click mod publish option.

If you want, you can edit your modinfo.modi file to explain the update. But you don't have to do that and many don't.

Just don't delete your modinfo.modi file. If you did that, then it would make a different Workshop page and people wouldn't be subscribed to the updated version.
If you delete the modinfo.modi file you can sub to the mod on workshop>copy the modinfo.modi from /workshop/content/[long mod id here] back to /mods/yourmod name and then update the mod.

.modi ties steam account to mod id. So you cant use .modi to update a mod without access to the original steam account that uploaded it
DKProject 3 1 Jan, 2021 @ 8:07am 
I tried to edit the description in BagEdit with Mod Publish but the description is not edited directly. I know you can do it directly on the skin page but that means that with BagEdit, I can only edit the mod files.

Another quick question. Is it possible to choose which style to replace in the list? (red frame) Rather than that of the crossed out circle? I would like to make several skins for the Boomer RS but for the moment it is impossible because it replaces the previous one.

https://i.ibb.co/GxtXhdC/20210101170823-1.png
Last edited by DKProject; 1 Jan, 2021 @ 8:14am
TestTestTest 12 1 Jan, 2021 @ 10:26am 
Yes. You can replace the other skins.

If you have a lot of skins, you can also add as many new skins as you want.


If you just want to replace a different one, do this:
Instead of naming your skin skin01_c5.bmap, try naming it skin01_banger01_c5 or skin01_decals01_c5 or skin01_decals02_c5.


If you want to add many new skins, you can do this:

You will need to find an old copy of a file that used to be visible in the part directory (look in the Example mod) and name them something like:
data\vehicle\07_europeanan\part\paint\accelere35.vepa
data\vehicle\07_europeanan\part\paint\someothername.vepa
data\vehicle\07_europeanan\part\paint\anothername.vepa

You can find a copy in that example mod in your mods directory
\mods\example\data\vehicle\mod_vehicle_1\part\paint\01.vepa
(just remember to edit the file to correct the folder name and file name)

If you add new skins, you will also need to make copies of the _n.bmap and _s.bmap files and rename them to fit your new skins.
Last edited by TestTestTest; 1 Jan, 2021 @ 10:34am
TestTestTest 12 1 Jan, 2021 @ 10:48am 
If you make many new skins and you want the AI to use them all, there is another step. I can explain that if you want.
DKProject 3 2 Jan, 2021 @ 7:44am 
Thank you for these responses.

I tried to make a new skin, also on the Boomer RS. So I have a new folder in MODS with this link:

\Wreckfest\mods\R8G\data\vehicule\07_european\art\skin01_banger01_c5.bmap

I loaded my skin from the game's MOD menu and disabled the others. But when I restart the game, I can't see the new skin. I tried to browse all the styles but it doesn't work.

However, I have checked the tree structure of my file, it is good.
TestTestTest 12 2 Jan, 2021 @ 9:52am 
Is that a typo in your post (\vehicule\ )?

If it isn't then change vehicule to vehicle.

That's the sort of thing that usually messes me up.

Last edited by TestTestTest; 2 Jan, 2021 @ 9:52am
DKProject 3 2 Jan, 2021 @ 11:49am 
Originally posted by TestTestTest:
Is that a typo in your post (\vehicule\ )?

If it isn't then change vehicule to vehicle.

That's the sort of thing that usually messes me up.

You right. Well seen. xD
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