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Kranchan 21 Oct, 2020 @ 2:32pm
Help identifying a misbehaving mod.
I have a couple of saves that are crashing with this output. Does anyone know what mod is causing it?


[17:00:39][event.cpp:629]: Script Error, attempted to execute an event on an unsupported scope!
Event: iicso.114
Event Scope: fleet
Executing Scope: type=fleet
id=402654903
random={ 0 3004563100 }
from={
type=country
id=17
random={ 0 680308246 }
from={
type=country
id=103
random={ 0 4093567035 }
from={
type=fleet
id=452986425
random={ 0 3579239730 }
from={
type=fleet
id=402654903
random={ 0 3817348396 }
}
}
}
}


I'm sure it's something to do with load order. I've tried to order and re-order it to the best of my understanding. Unless I'm wrong if mod B is supposed to override mod A in the Paradox launcher mod A must be above mod B in the list.

This is my load order. https://i.imgur.com/ytRVh3F.png

I've tried to trim it as much as possible and read all the mods for load orders.
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Kranchan 22 Oct, 2020 @ 4:16pm 
Update. I figured out which mod it is. IICSO = Interstellar Incorporated - A Civilian Space Odyssey. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2080966263
When you see this:
Event Scope: fleet
Executing Scope: type=fleet

It can be because the fleet was supposed to execute an event but was destroyed before it could be executed. Probably not a big deal (the fleet has probably a periodic event to set orders, so if it was destroyed it's no problem)
Last edited by TheFlyingPotato; 23 Oct, 2020 @ 4:35am
Kranchan 23 Oct, 2020 @ 5:45am 
Unfortunately in my situation those are always the last things in the logs before the entire game crashes. This happens across multiple saves with the Interstellar Inc mod and makes the save unplayable since it always crashes at the same time because of this.
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Date Posted: 21 Oct, 2020 @ 2:32pm
Posts: 3