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Pitch Black Shadows.
Shadows from Entity: light_environment are pitch black, and I can't for the life of me figure out why.

I didn't have this problem with me older environments.
Has anyone experienced this before?
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If you don't already have some, try adding light probes to your map (env_combined_light_probe_volume). See section 10.4 from the following tutorial- Hammer and Basic Lighting
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