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1. Create terrain (choose Flat Terrain instead of Heightmap File in the terrain creation window)
2. Go back to World Editor and select your (<unnamed> by default) Terrain entity
3. Set all the Elevation params stuff to 0 (or the lowest number possible)
4. Go to Plant Params, click on each of the plant param .rsc there (RomanForumPlants.rsc for example) and then click Reload in the dropdown to make them not float in the air
5. VERY IMPORTANT
Resave the terrain's Biome config file (WesternEurope.rsc for example) UNDER ANOTHER NAME, preferably in your own custom level's folder so that it will not overwrite the base game's.
If all goes well, you should have an almost completely flat terrain[cdn.discordapp.com] to work with.
I just tried it out and it looks fantastic. Exactly like what I was looking for. Thanks a lot!